John Fite
GamesArtifact 03
Released · Free

Strategy · Browser · Free

The Long Telegram

Rewrite the Cold War. Eight advisors. One world. Every decision echoes.

The Long Telegram key art

Spring 1946. A world divided. Secure your sphere, draw the line, and win the peace without ending the world.

Grand strategy across seven years of the early Cold War, played from three desks at once. Eight advisors will tell you eight different things. The decisions compound; nothing resets.

War Room
Posture, commitment, and escalation across nineteen contested nations. Where the line gets drawn, and what drawing it costs.
Domestic Desk
The home front you need in order to hold the position abroad. Support is a resource and it is spendable.
Intelligence Hub
What you know, when you knew it, and how much of it is true. Sixty-plus branching events arrive here first.
Red Phone Protocol
Asynchronous multiplayer. Play the other side of the same world against a real opponent, at your own pace.

Chapter I of the Balance of Terror series.